Using Augmented and Virtual Reality in Libraries to Enhance the patron Experience
Augmented and virtual reality have changed the face of retail, but it’s not yet known how they will impact libraries. Librarians are creative thinkers who understand the importance of patrons’ experiences with their physical spaces and resources, so there’s no doubt that AR and VR will impact libraries and their services in the future. Here are some ways to get started with augmented and virtual reality in libraries today. In today’s world, video gaming has become a leisure activity, with many gamers consuming countless hours of games each week. Due to these large amounts of time spent playing video games, libraries are attempting to incorporate augmented reality and virtual reality into their services. People with VR experience will tell you it takes a few minutes before your eyes adjust from looking at your computer screen to seeing an AR or VR environment for what it really is. How does it work? In basic terms, virtual reality (VR) involves a headset that you put on and...